Proper Name
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The Wayfarers
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Alias
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None
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Patron God(dess)
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Nythoria
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Symbol
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Increasingly, represented by a subtle `W' sown onto cloak or tunic.
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Purpose/focus
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To ensure the successful delivery of a client's goods to its destination.
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Character
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Stalwart and dedicated guides and sherpas, usually found guiding caravans, and accompanying goods on vessels.
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Alignment
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LG, NG
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Hierarchy
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Watering holes and trade route inns provide a gathering place for the Wayfarers. No hierarchy to speak of but those welcomed must have proven themselves and have a reputation in their profession. Watering holes provide a location for information trading among Wayfarers.
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Composition
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Any.
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Recruitment
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By recommendation.
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Degree of secrecy
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None. However, there will always be a certain table in an inn at which the Wayfarers will gather. Usually indicated by a plain W carved into the table's side.
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Popularity
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High.
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Personalities
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Majy Fhalanarr, aka the Good Shepard, an itinerant human fighter-cleric to Nythoria dedicated to helping those traveling the length and breadth of Breminor. Majy was born in the back of a wagon outside Seddamora and spent her childhood witnessing the unraveling of the kingdoms as the trade routes came under increasing threat. When her family was cut down by brigands, she vowed to help those in need and became one of the founding members of the Wayfarers.
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Presence
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Along all major trade routes, in urban centers and ports.
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Relationships
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Loose association with Thoal's Crew. Declared enemy of the Ahabi.
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AD&D/D20 Classes
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Any.
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